Showing posts with label runescape pking. Show all posts
Showing posts with label runescape pking. Show all posts

Sunday, October 21, 2007

Runescape Clan Battle Arena Suggestion

Currently on RuneScape member worlds the wilderness is void of player versus player pking and mayhem. Jagex need to address this as many people do prefer to fight against other players but it is currently pointless due to the number of 1 itemers that swarm in and destroy any arranged battles.

One proposal is to have a Clan Battle Arena where a clan leader can challenge another clan leader and then agree set rules. The idea of a battle arena is not entirely new, however, Jagex have never really catered to clans and therefore this may only be a pipedream. Anyway, this is how I would like a clan battle arena to be implemented into RuneScape.

Location:
The battle arena would be located between the level 38 wilderness altar and the Forgotten Cemetary. Although this is a free to play area, the battle arena could possibly be made a member only feature - in effect, a player vs player minigame. It would not be a safe minigame and therefore items would be lost if pked.

Rules:
The rules would be agreed by the clan leaders - this would include options such as melee only, melee + binds, range only, mage only as well as flat arena, obstacles or mixed. Combat levels could also be set (making it possible for events such as only people between levels 100 - 110 could take part), as well as maximum number of people on both sides. It could be set to allow only people of a certain rank on the clan leaders clan chat channel - and lootshare would also be enabled.

However, lootshare would be different. Instead of how it currently works, all armour/weapons would automatically be looted and stored in a reward chest. At the end of the war, the victorious leader would be able to unlock the chest and then every member who had been involved in the battle would randomly get some loot that had been stored.

This would make wars more common on pay to play worlds as well as making it free from any outside interferance. This is something that I feel would not imbalance the p2p wilderness as it is already void of most wars as it stands.

Anyway, this is just a rough outline of how I would see a clan battle arena being implemented in the runescape wilderness and how it would help ensure more p2p wilderness wars and challenges. In addition, it would mean less loot lost to 1 itemers and the so called no-honour clans who have virtually made p2p wilderness pking pretty pointless.

Friday, May 25, 2007

Wilderness Pking Poll

The current poll by Jagex on the main runescape site is focussed on multi-player actions. There are 3 types of multi-player action that Jagex are considering expanding within the game. The areas in the poll are:

  • Quests
  • Skills
  • Pking
Jagex are trying to figure out the view of the runescape community and whether or not more multi-player quests, skills or wilderness events (eg Team Pking) should be introduced.

It is a nice idea to think Jagex may be considering the role of runescape clans, although it does seem they consider groups of friends rather than clans. In this instance, clan support in runescape will not be any closer after the poll has finished.

In my view, there have been enough problems in the past trying to find quest partners and so I would be opposed to any multi-player quests being introduced. With regard to skills, it is likely Jagex considering new multi-player mini games that would help raise a specific skill and in that instance it would be ok. Although clans will gain from working together, it would depend on the number of people required whether it would be useful to groups of friends.

Finally, on the pking side of things, if enough people have voted in the opinion of Jagex, they may consider introducing multi-player pking events. This would likely have a direct affect on the wilderness and could take the form of additional group monsters or new locations whereby teams of players can fight each other under wilderness rules - last person standing wins kind of thing.

It does open the possibility of a battle arena within the wilderness and make it more useful to clans who could possibly organise tournaments, leagues and wars more easily without having to guard over the possibility of outside interferance.

I am optimistic on this poll and hopefully something worthwhile does eventually come about from it.

If you haven't voted and want multi-player activities within runescape then don't miss the opportunity to cast your vote now. Remember only members can vote.

Thursday, April 19, 2007

Runescape Wilderness Ditch

A Runescape ditch has been added to the wilderness that will have an impact on many players. Jagex have acted due to the widescale abuse of the system by players duping others into following them into the wild unaware. This normally resulted in vast virtual losses such as rare items like party hats or large sums of money.

Jagex have stated that there is a safe spot directly north of the newly introduced ditch, thereby enabling players to easily hop over the ditch and prepare themselves for any imminent battles. This will help ease the volume of complaints received by runescape customer support as players will not be able to unwillingly enter the wilderness. It is now solely in the hands of the player and it is their risk entirely.

The introduction of the wilderness ditch will obviously reduce the types of runescape scams in the wilderness, but it will not totally prevent them all. Specifically, it will address the follow-player scam and eradicate it effectively. However, other ingame wilderness scams still exist, such as people in low level wild asking to be attacked or people attempting to lure others in with the promise of valuable items as a reward.

Overall, I believe Jagex have acted in the interest of all honest runescape players as they were burdened with sufficient quantities of complaints from people who were duped into unwittingly entering the wilderness. At the same time, it will make it just a little bit more annoying for regular pkers that love to hover around the edge of the wild, although it can now enable players unfamiliar with the wild the opportunity to safely watch more experience pkers in action.

Tuesday, April 17, 2007

Runescape Macro or Bots

Runescape macro users are ruining the whole runescape economy through their automated actions. Jagex have banned several characters and will continue banning them when they catch them.

Personally I think it would be funny if Jagex introduced a new random event that was only used on suspected macro abusers. This random event would be triggered to appear whenever people reported a potential macro or bot abuser. Obviously it would be random and would appear with a multitude of sayings in order to combat any macro running.

This runescape macro anti-bot would have some consequences. To summarize the idea, the macro anti-bot detector would do the following:

  • Appear to players reported via the ingame report abuse
  • Randomly appear and ask players to input an answer
  • Answers would be obvious to any real person, but hard for a bot to detect
  • Each time the random event appeared to a user it would be a different question
  • If a player got the question wrong they would be teleport randomly
  • Best part, the teleport would be into deep wilderness
  • In addition, players would be frozen for up to 30 seconds
I feel if something like this was introduced and applied to people suspected of being a runescape macro, then players would soon stop trying to outfox the game. It would also bring some more fun back into the runescape wilderness as it could enable the cheats to be killed by any pkers that happen to be wandering nearby.

Obviously there is some potential for abuse of the system and Jagex would make exceptions initially, but in the long term they wouldn't as it is against another of their rules to falsely report someone. Overall, I feel this would bring some hilarity to everyone in the game apart from the runescape cheat that was intent on abusing the game.

Runescape members could be transported up to busy locations or almost to within range of the chaos elemental, whereas free to play people would be transported closer to the greater demons in the multi combat zone.

Sunday, April 15, 2007

Runescape Pking

Runescape pking is not just for clans in runescape as many individuals love the player versus player action that they can get on the edge of the wilderness. Granted, pking in deep wilderness is still very much clan dominated and will continue to be so, however, individuals can accumulate wealth in the low level wilderness easily. Where individuals can excel is in mage bank pking where skill is important.

It will require some skill and guile to be able to avoid the throngs of people hovering on the borders of the low level wilderness. However, if a players luck holds out they can quickly gain some victories and dash back into the safety zone.

Players unfamiliar with locations in the runescape wilderness may need to observe first before venturing out into it. If they don't, they can risk going into a multiple combat zone and quickly get taken out without learning anything.

Pking is a skill but it is also a feature of runescape as a game. Many players will avoid the wildy at all costs while those players who prefer clans will always strive to excel, both for personal dominance and for overall clan reputation.

Free to play runescape is an ideal training ground for players to hone their pking skills and is a way to limit overall monetary losses in the process. Players who have learned how to pk effectively will normally join clans of friends and work as a group in deep wilderness. In particular, members may really enjoy mage bank pking and end up making a fortune. However, in all cases, players should be aware that they cannot win every battle or war, but they can always carry themselves with dignity and honour and build up a good relationship with the regular runescape pkers.

There are many wilderness tips available to help players both improve as a pker or increase their virtual wealth through skills in the game.

Sunday, November 19, 2006

Mage Bank Pking in Runescape

Mage Bank Pking in Runescape is for members only. It is normally confined to single pking, however many players will tag and help out their clan members or friends. The clan community generally takes a dull view of tagging, but most people will do it.

Mage Bank Pking is also where players can gain or lose highly prized runescape items as it is located in the deep wilderness where any player around 70 combat or above should tread with extreme caution. It must be noted that players lower than 70 combat are not entirely safe as they can easily be attacked by players who have 100 combat - so it should still be a place where low level players should ensure they do not take any highly prized runescape items with them.

There is an escape route available for players who are able to get away and resist being teleblocked, and that route is through the Mage Bank lever. However, experience Mage Bank Pking teams will normally have 1 or more players that have the sole purpose of casting teleblock and effectively trapping the escape route.

Overall, although pking at the mage bank is normally in single combat zones, teams of mage bank pkers will ensure that it is very difficuly for the single adventurer to survive or escape so maximum caution should be heeded in order to stay alive and keep any runescape items that you are carrying.

Saturday, July 01, 2006

The Sheep are Oblivious

A daily occurance in the wilderness are DM fights, otherwise known as Death Matches. This is when one person challenges another to an honorable fight whereby the winner normally keeps the losers items as their reward. However, this has largely been ignored by the wilderness lifestock and inhabitants... on this occasion the sheep are almost oblivious to the fact that a fight is taking place.

The two combatants on this occasion were Merlinm88 and Omega_50000. Merlinm88 being level 108 combat and Omega_50000 being level 109. This resulted in a level 1 wilderness DM just north of the Monastery near Edgeville. As the picture below shows, the match-up was a relaxed affair albeit still a serious affair at the same time. However, if you notice the almost apparent lack of interest from the local sheep it asks the question ... are they really oblivious to the fighting? or are they so used to seeing it on a daily occurance that they fail to care anymore?

oblivious sheep image

On this occasion, the DM ended up being a close encounter as expected due to the similar combat levels and equipment that was being used. At one stage, Merlinm88 seemed to be running away with it as he had 10 shark remaining compared to Omega_50000 who had none. However, Omega_50000 made a strong comeback for a few rounds before eventually being felled. The picture below captures the ending round of combat in the fight.

Merlinm88 victorious


The closeness of the contest is evident from the ongoing conversation between both combatants. In the end it was Merlinm88 who was victorious and I am sure this is not the end of either players DM aspirations on Runescape but merely yet another regularly enjoyed activity.